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1. Regarding the New Caracal design - in Ships and Modules [original thread]
Regardless of where the ship's center mass is supposed to me, it looks like it's in front of the engines at the start of the 'nose' and that makes the model seem unbalanced. It could do with either a little bit of tweaking (bringing the 'nose' u...
- by Jon Joringer - at 2015.03.24 01:31:13
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2. Favourite Ship Appearance - in Ships and Modules [original thread]
Frigate: Hound, Cruor Destroyer: Heretic, Jackdaw Cruiser: Fleet Stabber, Caracal (new), Legion Battlecruiser: Tornado, Naga Battleship: Panther, Apocalypse, Nestor, Barghest Dreadnought: Naglfar Carrier: Nidhoggur, Chimera (new) Supercarri...
- by Jon Joringer - at 2015.03.24 01:18:23
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3. Svipul Model - in Ships and Modules [original thread]
Yeah.. Svipul isn't too bad, but now that we've seen all the T3D models, I think it's safe to say it got the short end of the stick. I don't mind the Minmatar look , but it's just not very good (especially because its vertical mode is a weird nin...
- by Jon Joringer - at 2015.03.22 00:47:44
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4. so what's with the battleships? - in EVE General Discussion [original thread]
Battleships, mostly, just don't fit into the current meta. Too many things have been changed that have left them fairly obsolete in many cases. They're like EVE's antiques. Of course you can still use them for certain things, but odds are, in this...
- by Jon Joringer - at 2015.02.24 23:39:55
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5. Best ship for traveling - in Ships and Modules [original thread]
Sally Ormand wrote: A ship with 6 AU warp is quite fast enough. Because most systems are not such huge - so you accelerate and decelerate most of the time and don't fly with full warp speed. Warp Speed affects acceleration into and deceler...
- by Jon Joringer - at 2015.01.07 18:27:18
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6. Which Recon is about to be the most used recon in the game? - in Ships and Modules [original thread]
Curse, Lachesis, Rook, Huginn. At least, that's how I'd fly them. If you're going to be alone in one, you need damage mitigation. Extreme neuting + tracking disruption means not many things can touch a Curse for long. Damps means.. well, damps -- ...
- by Jon Joringer - at 2015.01.02 19:26:18
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7. Sticky:[Proteus - January] Recon ships - in Player Features and Ideas Discussion [original thread]
Not all that thrilled at the redacted HAC resists. They were one of the more exciting of the proposed changes.
- by Jon Joringer - at 2014.12.28 03:36:16
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8. So are minmatar true borked now? - in Ships and Modules [original thread]
I'll put it this way, it's hard to sincerely recommend a medium auto-cannon boat. That said, there are some that still perform well and there are others that use missiles instead. I don't have any big issues with the Minnie frigate class though.
- by Jon Joringer - at 2014.12.23 17:54:07
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9. Sticky:[Proteus - January] Recon ships - in Player Features and Ideas Discussion [original thread]
Holy **** -- immune to directional scanning?! That's really strong and makes the idea of soloing in a combat recon pretty tantalizing.
- by Jon Joringer - at 2014.12.21 01:58:58
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10. Everyone is too obsessed with their killboard killboard stats! - in EVE General Discussion [original thread]
Removal of killboards would be absolutely fantastic -- it'll never happen, but it'd be fantastic. I really don't like them and what they do to the game.
- by Jon Joringer - at 2014.12.16 06:54:05
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11. Ashimmu neut or vamp? - in Ships and Modules [original thread]
Nos aren't a bad idea as they zero cap to run and help keep your own cap up (unless you're some fleet's dedicated neuting ship, then neuts for more pressure). Nos also have the upside on range if you care to spend a little cash.
- by Jon Joringer - at 2014.12.04 23:16:47
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12. Solo Cruor - in Ships and Modules [original thread]
AnimeHeretic wrote: I would use beams, but the dual rep fit I'm using doesn't have the grid for it. Same reason I'm running Dual Light pulses instead of focused. My fit is tight, true (even though it's single rep and afterburner fit). Yea...
- by Jon Joringer - at 2014.11.25 21:03:28
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13. Solo Cruor - in Ships and Modules [original thread]
I prefer beams on the Cruor. Gives you the option to engage at the extent of your tackle range (<20km) or even farther if something is kiting way out, and will also out-dps pulses at edge of scram range (which, if you've pimped your nos, you sh...
- by Jon Joringer - at 2014.11.25 04:14:14
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14. Best Minmatar Brawling Ships? - in Ships and Modules [original thread]
A Minmatar ship is very rarely going to outright brawl another similarly fit ship down -- a combination of generally questionable dps ( positives: mostly selectable damage type and independent of capacitor ) and low EHP ensures that. However, some...
- by Jon Joringer - at 2014.11.15 18:51:37
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15. Sticky:Dev blog: Coming to EVE Online in the Rhea release on December 9... - in EVE Information Portal [original thread]
I've been quite absent from EVE the past few weeks, but Tech 3 Tactical Destroyers !? What the hell are those? Looks like a lot of nice content. Pretty impressed, CCP.
- by Jon Joringer - at 2014.11.14 18:34:07
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16. EVE Online: Now with stickshift option - in EVE General Discussion [original thread]
I'm not too upset with this. Always thought it was strange that there really wasn't any manual piloting in EVE (and no, furiously double clicking in space while also dragging your camera in between clicks to maintain a decent orbit is not manual...
- by Jon Joringer - at 2014.11.14 16:53:57
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17. So who will be moving to THERA? (Jita without Concord) - in EVE General Discussion [original thread]
This is definitely interesting. We'll have to see how it plays out, but it could be an amazing place to call home.
- by Jon Joringer - at 2014.11.11 21:00:50
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18. Faction warfare station campers - in Player Features and Ideas Discussion [original thread]
It is true that instant undock bookmarks make such campers irrelevant, but the point has merit -- enemy police really should not be so easy to permanently tank. A very simple solution to make the police actually worth something is have them tackle...
- by Jon Joringer - at 2014.09.27 13:48:00
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19. Module Tiericide. Aren't we losing something here? - in EVE General Discussion [original thread]
Nevyn Auscent wrote: Jon Joringer wrote: Module teircide is a great idea -- having different modules of the same type actually have uses is awesome. But I do agree that the naming convention is just going to be bland. Surely there is a way t...
- by Jon Joringer - at 2014.09.27 00:28:00
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20. faction ancillaries? - in Ships and Modules [original thread]
I kind of lose track of when things are introduced to the game, but it's been quite some time since the first wave of 'prototype' modules hit the game (ASBs among them). I think it's about time that they become legitimate modules with meta level...
- by Jon Joringer - at 2014.09.26 21:16:00
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